I was a game developer on a number of titles (including theme park attractions) at Disney, Electronic Arts, Schell Games, and Zynga. My focus was on UI, systems programming, game software architecture, and shipping games fast! 🏎

I grew up playing the LucasArts adventures and started creating games in my teens. I've made design and programming contributions to a number of indie point & click adventure games primarly developed by Grundislav Games and Wadjet Eye Games. Many indie adventure games are created with Adventure Game Studio (AGS) and use an essential library I created for it called the Tween Module. 🎈